Casimir Stibogsky

Casimir Stibogsky Player: Elijah Personette

Age: 23

Lifepaths: Born Noble, Page, Courtier, Dilettante

Beliefs

 * 1) I will talk to Icewing's other acolytes to see how I may ingratiate myself with him. Surely they have some insight to offer, some way that I may prove myself as his devotee. My goal is to become his head priest - I may hold some power here yet as well as get closer to this new god.
 * 2) I will ask Icewing to grant me the Gift. His power and knowledge are great - surely he knows some way by which I can learn the birthright of my people that has been denied me.
 * 1) I will ask Icewing to grant me the Gift. His power and knowledge are great - surely he knows some way by which I can learn the birthright of my people that has been denied me.

Tabled Beliefs


child - Faedor Bananosky - understands power - if we can put him on his ass, he'll calm down. Then convince him we love, care about, and etc for the fat sadsack piece of shit that he is - love him as he is. The innocents are protected from this power of the deep spirits, of the corruption - if we do not find him soon, he will come of age and become a monster.

The people that came before, the ruins were not made by the Annan. They must have been manlike due to the size of the ruins, but they may not have been human.

The spirit in him is of the bear, but is also of the wendigo - of the Deep.

Vaq incorporation: The counter-argument is that money would flow to the cities in the other clans, but they could make a city right here and nothing would change there. Money will flow here now, they will have knights and negotiation rights, you can send representatives. You will have your own rights, not rely on the clanners to decide these things FOR you.

They're more sympathetic to our case, but we're gonna need to show them something real to show that we will back them on this in a meaningful way, especially because it's really easy for the landowners to move into the towns and do general thuggery. So when this kicks off they're going to start disappearing people.

The

Instincts

 * 1) I will survive at any cost.
 * 2) If I find a higher power than the one I serve, I will pledge my allegiance to it absolutely.
 * 3) I am lost in life. I have nothing, I am nothing. I have nothing to direct me. Only the stars can ground me, only my allegiance to my people can guide me.

Traits
Impulsive

Mark of Privilege

Rapier Wit - use it or lose it though

Superstitious

Sonorous Voice

Maimed

Obtuse

rp 53

Artha
Fate: 4

Persona: 2

Free helping die: 1

+2 die boon

Deeds: 0

Gear and Possessions
Superior Arms (20 rp)

Clothes/traveling gear/shoes/personal effects (4 rp)

Finery (5 rp)

Apothecary Toolkit (8 rp)

Cash x2 (12 rp)

Relationships
Affiliation: Local court gossips and servants (10 rp)

Reputation: Local - an oddball with strange habits and knowledges (7 rp)

Player Notes
The barkeeper is named Bessimir, Bess for short.

Accomplished beliefs:


 * There is a rare herb growing on the Drop. I will ask Vasily to help me find it.
 * I know Lazlo knows a little about moving product, I'll ask him to help me find a market for this drug.
 * There is rumor of an artifact about that may help the bearchild control his powers - I will ask the locals if there is someone with knowledge of such things - a rogue wizard, perhaps. (use circles and noah/bailey's help, they're both outcasts)
 * I will speak to about the properties of the Moonflower - I know of its medicinal properties, but if he wants to set up supply chains there must be something more about it. I'll pool my wide knowledge of obscure things with his street savvy.
 * Marcus' body must be laid to rest according to Annan tradition so that his spirit may rest. Perhaps if I imbibe a distillation of the Moon Lily, I can get close enough to the spirits to speak with him - to pass on to him the messages of the living and carry his words back with me when I return.
 * I must hide from my compatriots at all cost. They will hunt me down and kill me, if the beast inside me does not kill me first.
 * The spirit that was driven from me was an Annan spirit. I will pray with [Jael] and use what healing rituals I know to cleanse it and heal it of what the Hrongar have done to it.
 * There is a woman, Lady Mezilik, who knows about local legends. She likes sweet wines. I will take her some and ask her assistance in determining the bearchild's ailment and how we could help guide him in his journey, channel his power, and hone him to the divine warrior and leader he is clearly meant to be.
 * I will go with Lazlo to the bar with him - I will make nice in the bar while he speaks to the supplier. I know little of the rough-and-tumble life, so I will let him negotiate the deal and set up the supply chain so that our people and our sorcerers will have what they need to treat our people. I will stay to supply legitimacy to the deal, smooth any sore tempers, and reassure the supplier that we have only the best of intentions.
 * The Vaqs are a people unto their own. Before we depart for the estate, I will speak with Tereza, who I know is skilled in these matters, about what I can do to convince my brother and the rest of the lords that this is a good idea when we get back to the estate.
 * I will buy a horse for Belia so that she can go deal with the Cherubim and get back s soon as possible.
 * I will go to the barrow where the bearchild is rumored to be and talk him into coming back with us of his own free will. If this fails, we have a billion men to jump on him.
 * I will ask Tereza her plans for the revolution - we are talking, now, with the people, but when will we act? And when we act, what will our actions be? I will bring our party together to discuss our next plan of action before heading back to Norbaboo.
 * I will bring the group together to discuss collapsing the tunnel. Deep spirits lurk there - it would mitigate the chances of them getting out, but it would also be easier to go there to find a deep spirit to channel into magical protection spells.
 * These barrows must have a reason for their positions. I will take the position of the stars at each barrow to try to determine which direction we should go once we enter the tunnels.
 * There is a darkness in the bearchild's barrow. When we get back to town to tell the others the good news about Faedor, I must warn her about it and ask her to seal it against dark spirits.
 * I will send letters to the clan lords to ask them to meet us in Norbaboo to convince them to incorporate the Vaq.
 * I will search out an eyepatch for my new skull cavity.
 * I will convince Icewing of my importance and gain his trust so that he will accept my plan to go ahead of him and make his coming easier. I cannot stop him, nor the destruction that he will cause to my people, but I can save more of them if I can placate him and convince him that they can also be turned. They may hate me for it still, but I see no other option in my desperation.

__INDEX__